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Maya render viewport
Maya render viewport




maya render viewport maya render viewport

Volumetric and scattering materials are available for real-world skin rendering and atmospheric effects like clouds or dust You can also use procedural textures for resolution independent effects and 3D colour or density maps. For efficiency, mental handles large resolution file textures by loading on demand only.Ī layering workflow is included with layering shaders and a flexible render pass system is built into the shaders. custom shaders for programmable effects make production more extensible. High quality displacement mapping includes vector displacement.įor materials and shaders, you may use custom C-shaders or load and use arbitrary MDL definitions and materials. Photon Mapping is used for sharp, efficient caustics, and cel shading and contour rendering for cartoon and anime productions. Maya XGen carries out memory-efficient procedural instancing of myriads of elements at render time for massive scenes and crowds, achieving realistic rendering of human hair styles and animal fur with Maya hair and fur.

maya render viewport

Users can render massive amounts of hair, fluids and particles, such as Bifrost liquids and foam. Mental ray supports all Maya geometry types with controllable tessellation quality, and fast motion blur and depth-of-field camera effects with Unified Sampling. Multiple Importance Sampling speeds up physically-based setups with MDL materials, which render faster because they only contain the material information, leaving Maya to handle the light.

maya render viewport

Selective Light Importance Sampling enables a large number of lights without sacrificing performance. Modern lighting setups with area lights and emissive materials also render faster. It is effective in interactive lighting workflows within the Maya viewport, with Image Based Lighting and procedural environments like Sun&Sky. Mental ray’s interactive global illumination engine GI-Next needs minimal setup and tuning, and is several times faster than earlier GI methods of similar quality, gaining more speed with a single GPU. Mental ray for Maya Gains Interactive Viewport Rendering and GIĪlthough NVIDIA mental ray no longer ships as part of Autodesk Maya, the mental ray for Maya renderer is available as a plug-in directly from NVIDIA, integrating directly into the application and adding interactive viewport rendering and simple global illumination with substantial GPU-acceleration, on top of the previous functionality and compatibility.






Maya render viewport